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Generative 3D world engine for embodied AI research
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EmbodiedGen is a generative 3D world engine designed for embodied intelligence research, enabling the creation of diverse, interactive 3D environments with high-quality assets and plausible physics. It addresses the generalization challenges in embodied AI by offering modules for image-to-3D, text-to-3D, texture generation, articulated object generation, scene generation, and layout generation.
How It Works
EmbodiedGen leverages a suite of generative AI models to construct 3D worlds. Key components include image-to-3D for generating URDFs from single images, text-to-3D using models like SD3.5 and Kolors for asset creation, and texture generation for applying rich visual details. The system also supports 3D scene generation and aims to incorporate articulated object and interactive layout generation, providing a comprehensive toolkit for building complex simulated environments.
Quick Start & Requirements
v0.1.2
, initialize submodules, and run bash install.sh basic
. A Docker image is also available.Highlighted Details
scene3d-cli
.Maintenance & Community
The project cites an arXiv paper from 2025, indicating recent development. Acknowledgements list numerous foundational projects and models, suggesting a strong reliance on existing research.
Licensing & Compatibility
Licensed under the Apache License 2.0, permitting commercial use and integration with closed-source projects.
Limitations & Caveats
Articulated Object Generation and Layout Generation modules are marked as "Coming Soon." The project relies on external GPT models, requiring API key configuration.
1 week ago
Inactive