Discover and explore top open-source AI tools and projects—updated daily.
vucivAI-powered game dialogue generation
Top 91.3% on SourcePulse
This project provides an AI-powered dialogue generation system for Animal Crossing villagers using Large Language Models (LLMs). It targets Animal Crossing players and content creators seeking to imbue in-game characters with dynamic, contextual, and more meaningful conversations, enhancing the player experience through advanced AI integration.
How It Works
The mod operates by interfacing with the Dolphin emulator to read dialogue memory from a running Animal Crossing game. It analyzes the conversation context, optionally using screenshots for richer input, and then leverages LLMs (Google Gemini or OpenAI) to generate natural, context-aware responses. These AI-generated dialogues are subsequently written back into the game's memory in real-time, creating a continuously evolving conversational experience.
Quick Start & Requirements
pip install -r requirements.txt..env file is required for API key configuration.python ac_parser_encoder.py --watch for continuous generation or python ac_parser_encoder.py --write for a single generation.Highlighted Details
Maintenance & Community
The project actively seeks community contributions, particularly for fixing bugs, improving platform compatibility (Windows/Linux), enhancing memory reading stability, and adding new features. Bug reports and pull requests are encouraged to stabilize and expand the mod's capabilities.
Licensing & Compatibility
The specific software license is not detailed in the provided README. The mod is designed to work exclusively with the Dolphin emulator and accesses GameCube memory. While tested on macOS, cross-platform compatibility for Windows and Linux is a stated area needing community development.
Limitations & Caveats
This is experimental software with known bugs and potential stability issues, including unexpected crashes. It has only been tested on macOS, and Windows/Linux compatibility is not guaranteed. The mod requires precise timing, needing to be launched only after the game world has loaded in the emulator, not during the initial loading screens. It is not compatible with original hardware.
1 month ago
Inactive
OpenGVLab
a16z-infra