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zhenye234Unified semantic and acoustic codec for advanced audio language modeling
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The zhenye234/xcodec project introduces a unified semantic and acoustic codec designed to address the semantic shortcomings of traditional audio codecs in audio language models. It offers a novel approach to enhance existing audio processing pipelines, benefiting researchers and practitioners in speech synthesis, audio generation, and natural language processing for audio.
How It Works
X-Codec integrates semantic feature extraction, typically from models like Hubert or WavLM, directly into the audio codec pipeline. The architecture combines acoustic encoder outputs with semantic model embeddings, processes them through projector layers, and then quantizes the unified representation using Residual Vector Quantization (RVQ). This allows the codec to capture richer semantic information, leading to improved audio quality and model performance. The approach is demonstrated with a `Codec` class incorporating acoustic and semantic modules, quantization, and decoding steps.
Quick Start & Requirements
python inference.py.torchrun --nnodes=1 --nproc-per-node=8 main_launch_vqdp.py.Highlighted Details
Maintenance & Community
The provided README does not contain information regarding project maintainers, community channels (e.g., Discord, Slack), or a public roadmap.
Licensing & Compatibility
No specific license information is provided in the README. Consequently, details regarding commercial use or compatibility with closed-source projects are not available.
Limitations & Caveats
Some of the listed pre-trained models are explicitly stated as "not mentioned in paper," indicating they may represent experimental variations or extensions beyond the core publication. The significant reliance on external codebases (Uniaudio, DAC) may introduce implicit dependencies or licensing considerations.
3 weeks ago
Inactive
lucidrains