Unreal Engine Blueprint-to-C++ conversion tool
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This plugin translates Unreal Engine Blueprints into C++ and other languages, aiming to streamline workflows for developers, designers, and educators. It addresses the time-consuming nature of manual Blueprint-to-code conversion, improves communication of complex logic, and aids in learning the Unreal Engine C++ API.
How It Works
Node to Code analyzes Blueprint graphs, capturing execution flows, data connections, and comments. It serializes this data into an efficient JSON schema, reducing token usage compared to standard Unreal Engine text formats. Multiple Large Language Models (LLMs) are supported, including cloud providers and local Ollama, allowing for flexible and private translation. Users can provide custom C++ files to guide the translation style and maintain project coding standards.
Quick Start & Requirements
Highlighted Details
Maintenance & Community
Licensing & Compatibility
Limitations & Caveats
The plugin is in active development, and the license is not clearly stated in the README, which may impact commercial adoption.
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