Unity SDK for OpenAI API access
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This Unity package provides a non-official REST client for interacting with the OpenAI API, targeting game developers and interactive experience creators. It simplifies integrating powerful AI models like GPT, DALL-E, and Whisper into Unity projects, enabling features such as chatbots, content generation, and audio processing.
How It Works
The client is built upon the OpenAI-DotNet library, offering a comprehensive C# interface to OpenAI's extensive API endpoints. It leverages Unity's asynchronous operations and networking capabilities to handle API requests efficiently. The library supports various authentication methods, including API keys, Azure OpenAI, and Azure Active Directory, and provides structured access to models, assistants, threads, audio, image generation, and fine-tuning.
Quick Start & Requirements
openupm add com.openai.unity
).com.utilities.async
, com.utilities.websockets
, com.utilities.extensions
, com.utilities.rest
, com.utilities.audio
, and com.utilities.encoder.wav
via UPM or Git URL.Highlighted Details
Maintenance & Community
The project is actively maintained by RageAgainstThePixel. Further community engagement details are not explicitly provided in the README.
Licensing & Compatibility
The library is independently developed and not affiliated with OpenAI. The license is not explicitly stated in the README, but it is distributed via OpenUPM, suggesting a permissive open-source license. Commercial use is likely permitted, but verification of the specific license is recommended.
Limitations & Caveats
This is a non-official library, and as such, OpenAI's API changes may require updates. Some features, like Assistants and Realtime API, are marked as Beta and subject to breaking changes. Dependency management for the utility packages needs careful attention during installation.
4 weeks ago
1 day