Open-source multiplayer game in Unreal Engine 5
Top 90.7% on sourcepulse
Bomberrage is an open-source, competitive multiplayer game built with Unreal Engine 5, targeting players who enjoy fast-paced, explosive battles against AI or other players. It offers a modern take on the classic bomber game genre with procedural generation and a data-driven design.
How It Works
The game utilizes Unreal Engine 5's robust features, including World Partition for level management and a Model-View-ViewModel (MVVM) pattern for its UI. Its core gameplay loop involves players navigating procedurally generated maps, strategically placing bombs to destroy obstacles and opponents, and collecting power-ups. The C++ codebase is designed to be highly accessible to Blueprint users, with extensive commenting and exposure of core functionalities.
Quick Start & Requirements
git clone --recurse-submodules https://github.com/JanSeliv/Bomber.git
Highlighted Details
Maintenance & Community
The project is actively maintained by a dedicated team, with contributions from various artists and programmers. Community engagement is encouraged through an open Trello board for tasks and bugs, and a Discord server is available for discussion.
Licensing & Compatibility
The project is licensed under the MIT license, permitting commercial use and integration into closed-source projects.
Limitations & Caveats
While the project supports Windows, macOS, and Linux, specific hardware configurations or older OS versions might encounter compatibility issues. The project is still under active development, and some features or content may be subject to change.
6 days ago
1 day