elevenlabs-python  by elevenlabs

Python SDK for lifelike text-to-speech and voice AI

Created 3 years ago
2,963 stars

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Project Summary

Summary

This Python SDK provides developers and creators with seamless integration of ElevenLabs' advanced text-to-speech (TTS) and voice AI capabilities. It enables the generation of lifelike, high-quality synthetic voices with minimal code, empowering applications with compelling audio output.

How It Works

The SDK acts as a client for the ElevenLabs API, abstracting complex HTTP requests. It offers a selection of specialized TTS models (e.g., eleven_v3, eleven_multilingual_v2, eleven_flash_v2_5, eleven_turbo_v2_5), each optimized for different use cases balancing quality, latency, language support, and cost. Core functionalities include text-to-speech conversion, voice management, real-time streaming, and advanced features like voice cloning and building interactive AI agents via ElevenAgents.

Quick Start & Requirements

Installation is straightforward via pip: pip install elevenlabs. Usage typically requires an ElevenLabs API key, which can be managed via environment variables (e.g., using dotenv). The project links to comprehensive API and model documentation for detailed guidance.

Highlighted Details

  • Diverse TTS Models: Choose from models like eleven_v3 (dramatic delivery), eleven_multilingual_v2 (stability, diversity), eleven_flash_v2_5 (ultra-low latency), and eleven_turbo_v2_5 (speed/quality balance).
  • Voice Cloning: Enables custom voice creation from audio samples.
  • Real-time Streaming: Supports streaming audio output as it's generated, crucial for interactive applications.
  • ElevenAgents: Framework for building conversational AI agents with real-time audio input/output.
  • Speech Engine: Facilitates server-side voice agents, handling real-time user transcripts and streaming LLM responses for TTS synthesis via WebSocket.
  • Async Support: Includes an AsyncElevenLabs client for non-blocking API calls.

Maintenance & Community

The library is programmatically generated, meaning direct contributions to the SDK code are generally not merged as-is. Contributions to the README are welcomed. Specific community channels (like Discord/Slack) are not detailed in the provided text.

Licensing & Compatibility

No specific open-source license is mentioned in the README. This lack of explicit licensing information may pose compatibility concerns for commercial use or integration into closed-source projects.

Limitations & Caveats

The SDK's auto-generated nature presents a challenge for direct code contributions, requiring modifications to the underlying generation process. The absence of clear licensing details is a significant caveat for adoption decisions.

Health Check
Last Commit

2 days ago

Responsiveness

Inactive

Pull Requests (30d)
12
Issues (30d)
4
Star History
43 stars in the last 30 days

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