ComfyUI_VNCCS  by AHEKOT

Visual novel character sprite generation suite

Created 3 months ago
539 stars

Top 58.9% on SourcePulse

GitHubView on GitHub
Project Summary

Summary

Visual Novel Character Creation Suite (VNCCS) tackles the challenge of generating consistent character sprites for visual novels using neural networks. It targets visual novel developers and AI artists, offering a streamlined workflow to create unique characters with a unified appearance across all images, overcoming a common hurdle in AI-driven art.

How It Works

VNCCS integrates with ComfyUI, using its node system for a multi-stage character creation pipeline: base character, clothing sets, emotion sets, and finished sprites. The approach relies on a curated set of Stable Diffusion checkpoints, LoRAs, ControlNet, and face/image analysis models, orchestrated via ComfyUI workflows to ensure character consistency and detail.

Quick Start & Requirements

Installation is via Comfy Manager or by cloning the repo into ComfyUI/custom_nodes/. A comprehensive suite of models (checkpoints, LoRAs, ControlNet, face detection, SAM, upscalers) must be downloaded from provided Huggingface links and placed in standard ComfyUI directories. Users should employ the latest ComfyUI workflows. Specific VRAM requirements are noted, with resolutions like 1408 suggested for 8GB VRAM cards.

Highlighted Details

  • Solves the core problem of maintaining character identity across diverse AI-generated images.
  • Features a structured 5-stage process: base character, clothing, emotions, final sprites, and optional LoRA dataset creation.
  • Includes specialized nodes for stabilizing generations, enhancing face details, and upscaling sprite quality.
  • Offers flexible resolution settings to balance detail with VRAM constraints.

Maintenance & Community

The project appears actively developed, with future plans including animation and background generation. However, the provided README does not detail specific community channels, notable contributors, sponsorships, or a public roadmap.

Licensing & Compatibility

The licensing terms for this project are not specified in the provided README text, a critical omission for assessing usage rights.

Limitations & Caveats

SDXL model compatibility is untested. Generating complex, multi-layered costumes may yield unpredictable results, and high clothing diversity might slightly compromise character likeness. The current version lacks support for animated sprites, consistent background generation, and animation transitions, which are listed as future development goals.

Health Check
Last Commit

1 day ago

Responsiveness

Inactive

Pull Requests (30d)
3
Issues (30d)
2
Star History
167 stars in the last 30 days

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