Digital human model for mobile, real-time use
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This repository provides an ultralight digital human model capable of real-time performance on mobile devices. It addresses the need for lightweight, efficient digital human generation, targeting developers and researchers looking to integrate or build upon such technology. The primary benefit is enabling realistic digital human animation driven by audio on resource-constrained platforms.
How It Works
The model leverages audio feature extraction using either wenet or HuBERT. wenet is noted for its speed and suitability for real-time mobile deployment, while HuBERT offers superior quality but is slower. The process involves preprocessing video data, extracting audio features, training a syncnet for improved synchronization, and finally training the digital human model. Inference can be performed using the extracted audio features and trained checkpoints.
Quick Start & Requirements
conda
for environment setup and pip
for package installation.Highlighted Details
Maintenance & Community
The project has garnered significant attention (1607 stars at the time of writing). The author plans major code refactoring and the release of streaming inference capabilities. Community interaction is encouraged via issues and PRs.
Licensing & Compatibility
The repository does not explicitly state a license in the provided README. This requires further investigation for commercial use or integration into closed-source projects.
Limitations & Caveats
The author notes that code style and stability may not be optimal due to the project's rapid growth. Performance is highly dependent on audio quality; poor audio (noise, echo, unclear vocals) significantly degrades results. Streaming inference code is not yet fully released.
1 month ago
Inactive