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AgentshireAI agents visualized as living 3D NPCs in a customizable game town
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Summary
Agentshire transforms AI agents from abstract chat interfaces into living 3D NPCs within a customizable game town. This OpenClaw/QClaw plugin targets developers and power users seeking a persistent, visual environment for AI interaction, offering social simulation and user-generated content tools for a richer agent experience.
How It Works
The system integrates AI agents as 3D citizens in a simulated town, featuring dynamic day/night cycles, weather, and social interactions. It employs a dual-mode interface: a 3D "Town Mode" for observation and an "IM-style Chat Mode" for direct communication. Core components include a simulation layer, UGC tools like a map editor and character workshop, and an optional AI-driven "Soul Mode" for deeper agent personalities and conversations, all orchestrated via the OpenClaw runtime.
Quick Start & Requirements
openclaw plugins install agentshire. QClaw Desktop: Clone to extensions directory, npm install, restart QClaw.2026.3.13 (recommended) or QClaw Desktop 0.2.x. Node.js >= 18.VISION.md, ROADMAP.md.Highlighted Details
Maintenance & Community
No specific details on contributors, sponsorships, or community channels (Discord/Slack) are provided in the README. A roadmap is referenced via ROADMAP.md.
Licensing & Compatibility
2026.3.13 and QClaw Desktop 0.2.x. Compatibility with OpenClaw CLI 2026.4.x+ is explicitly noted as not yet supported due to an upstream regression.Limitations & Caveats
OpenClaw CLI 2026.4.x+ is not supported due to an upstream channel initialization regression. Advanced visual assets require a substantial ~4.4GB download. The "AI Generate" feature for character souls necessitates a correctly configured LLM provider in openclaw.json.
1 week ago
Inactive
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