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Real-time 4D visual geometry perception
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StreamVGGT addresses the challenge of real-time 4D visual geometry perception from streaming image sequences. It enables efficient, on-the-fly 3D reconstruction for interactive online applications by processing inputs incrementally, unlike offline models that require full scene reprocessing.
How It Works
StreamVGGT employs a causal transformer architecture with temporal causal attention and memory tokens. This design allows for efficient incremental reconstruction by leveraging cached information from previous frames, avoiding redundant computations and enabling real-time performance. The architecture is compatible with LLM-targeted attention mechanisms like FlashAttention for further speed optimization.
Quick Start & Requirements
python=3.11
), and install requirements (pip install -r requirements.txt
). An llvm-openmp<16
conda installation is also specified.pycolmap==3.10.0
, pyceres==2.3
, and LightGlue are needed.pip install -r requirements_demo.txt
and python demo_gradio.py
.Highlighted Details
Maintenance & Community
The project is relatively new, with code and paper released in July 2025. It is based on several established repositories (DUSt3R, MonST3R, etc.). Links to Hugging Face and Tsinghua Cloud for checkpoints are provided.
Licensing & Compatibility
The repository does not explicitly state a license in the README.
Limitations & Caveats
The README notes that while the core reconstruction is fast, 3D point visualization can be significantly slower due to third-party rendering dependencies. The project is very recent, and long-term maintenance and community support are yet to be established.
1 month ago
Inactive