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microsoftGPU-driven communication stack for scalable AI applications
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MSCCL++ is a GPU-driven communication stack designed to enhance the efficiency and customizability of distributed AI applications. It offers a flexible, multi-layer abstraction for inter-GPU communication, targeting researchers and engineers working with large-scale AI models, particularly for LLM inference. The primary benefit is improved performance and reduced complexity in managing GPU-to-GPU data movement.
How It Works
MSCCL++ provides ultra-lightweight, on-GPU communication interfaces called "Channels" that can be called directly from CUDA kernels. These channels abstract peer-to-peer communication, enabling efficient data movement and synchronization primitives like put(), get(), signal(), flush(), and wait(). It supports both 0-copy synchronous and asynchronous operations, allowing for communication-to-computation overlap and custom collective algorithms without deadlocks. MSCCL++ unifies abstractions across different hardware interconnects (NVLink, InfiniBand) and GPU locations (local/remote nodes).
Quick Start & Requirements
Highlighted Details
PortChannel (port-mapping, single GPU thread, proxy-based) and MemoryChannel (memory-mapping, direct GPU thread access, low-latency focused).Maintenance & Community
Licensing & Compatibility
Limitations & Caveats
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