Game AI resources for multi-agent reinforcement learning
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This repository is a curated list of resources for Game AI, specifically focusing on multi-agent reinforcement learning in both perfect and imperfect information games. It targets researchers and developers in the field of AI for games, providing a structured overview of open-source projects, papers, conferences, and competitions to accelerate learning and development.
How It Works
The collection categorizes resources by game (e.g., Texas Hold'em, Dou Dizhu, Starcraft, Go) and sorts papers by year. It highlights key areas like unified toolkits (RLCard, OpenSpiel, Unity ML-Agents), specific game implementations, and foundational research papers in multi-agent reinforcement learning, including seminal works like AlphaGo and AlphaZero.
Quick Start & Requirements
This is a curated list, not a runnable project. Links to code repositories and papers are provided for individual projects.
Highlighted Details
Maintenance & Community
The list is maintained by datamllab. Contributions are welcomed via pull requests. Contact information for maintainers is provided.
Licensing & Compatibility
Resource licensing varies by individual project. The repository itself is not licensed as a software project.
Limitations & Caveats
The README explicitly states the list is "incomplete." While extensive, it may not cover all available resources in the rapidly evolving field of game AI.
1 year ago
Inactive