Game security resource list
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This repository is a curated list of resources for game security, covering a wide range of topics from game engines and graphics to anti-cheat systems and reverse engineering tools. It serves as a comprehensive knowledge base for developers, security researchers, and enthusiasts interested in the security aspects of game development and protection.
How It Works
The repository is structured into numerous categories, each containing links to relevant GitHub repositories, articles, and documentation. It acts as a central hub, aggregating information on game engines, rendering techniques, AI in games, network security, cryptography, anti-cheat mechanisms, debugging tools, and various platform-specific security research (Windows, Android, iOS). The extensive collection aims to provide a broad overview and deep dives into specific areas of game security.
Quick Start & Requirements
This is a curated list of links, not a software project. No installation or execution is required. The primary requirement is an internet connection to access the linked resources.
Highlighted Details
Maintenance & Community
The repository is maintained by gmh5225. Contributions are welcomed via Pull Requests. Further community interaction or roadmap details are not explicitly mentioned in the README.
Licensing & Compatibility
The repository itself is a collection of links and does not have a specific license. The licenses of the linked projects vary widely. Compatibility for commercial use or closed-source linking depends entirely on the licenses of the individual projects linked within the repository.
Limitations & Caveats
As a curated list, the quality and maintenance of individual linked projects can vary. Some links may become outdated or broken over time. The sheer volume of information can be overwhelming for newcomers to the field.
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