GameProgramBooks  by kurong00

Curated list of ebooks for game program learning

created 4 years ago
1,228 stars

Top 32.7% on sourcepulse

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Project Summary

This repository curates a collection of e-books for game programming education, structured according to a specific learning path. It targets aspiring and intermediate game developers seeking a comprehensive, self-guided curriculum covering foundational computer science, programming languages, software engineering, mathematics, and specialized game development topics. The primary benefit is a structured, curated list of essential reading materials for a career in game programming.

How It Works

The project acts as a curated bibliography, listing recommended e-books categorized by subject matter. It follows a learning path established by Milo Yip, organizing resources from foundational computer science principles to advanced game engine architecture, physics, AI, and graphics. This structured approach ensures a logical progression of knowledge, building from core concepts to specialized game development techniques.

Quick Start & Requirements

  • Access to the e-books themselves is required; the repository only lists titles.
  • No installation or code execution is involved.

Highlighted Details

  • Comprehensive coverage across 11 distinct categories, from CS fundamentals to AI and multiplayer programming.
  • Includes both foundational and advanced texts for each topic.
  • Emphasis on practical application with books on specific engines and techniques.

Maintenance & Community

  • The project appears to be a static list with no active development or community interaction indicated.
  • No links to community platforms or roadmaps are provided.

Licensing & Compatibility

  • License: All content is for educational and non-commercial purposes only.
  • Compatibility: Strictly non-commercial use. Support for official publications is encouraged.

Limitations & Caveats

The repository provides only a list of book titles and does not host or link to the e-books themselves. Users must acquire the listed books independently. The collection is static and may not reflect the absolute latest advancements in the rapidly evolving field of game development.

Health Check
Last commit

5 months ago

Responsiveness

Inactive

Pull Requests (30d)
0
Issues (30d)
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Star History
139 stars in the last 90 days

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