Swift API for MLX, an array framework for Apple silicon ML
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MLX Swift provides a Swift API for MLX, an array framework for machine learning on Apple silicon. It aims to simplify research and experimentation for Swift developers by enabling MLX functionalities within the Swift ecosystem, supporting applications on macOS and iOS.
How It Works
MLX Swift acts as a Swift wrapper around the core MLX library, which is optimized for Apple silicon's Metal Performance Shaders. This approach allows Swift developers to leverage MLX's efficient array operations and automatic differentiation capabilities directly from Swift code, facilitating the development of machine learning models and applications tailored for Apple hardware.
Quick Start & Requirements
https://github.com/ml-explore/mlx-swift
as a package dependency in Xcode or via SwiftPM (Package.swift
).xcodebuild
are supported. CMake and Ninja are needed for CMake builds.Highlighted Details
Maintenance & Community
Maintained by David Koski, with initial development by David Koski and Ronan Collobert. Built upon MLX, initially developed by Awni Hannun, Jagrit Digani, Angelos Katharopoulos, and Ronan Collobert.
Licensing & Compatibility
The repository does not explicitly state a license in the provided README. Compatibility for commercial use or closed-source linking is not specified.
Limitations & Caveats
SwiftPM command-line builds cannot compile Metal shaders, necessitating an Xcode build for full functionality. The project does not specify a license, which may impact commercial adoption.
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