This project provides an AI-powered pit crew and race management system for sim racing enthusiasts, aiming to enhance realism and provide strategic assistance. It targets sim racers seeking a more immersive and data-driven experience, offering features like AI race engineers, strategists, spotters, and driving coaches.
How It Works
The core of the system is a modular, extendable framework built with AutoHotkey, leveraging a hybrid rule engine and optional GPT integration for advanced AI capabilities. It automates simulator components and external hardware like button boxes, processing telemetry data to offer real-time strategic advice, pitstop management, and driving feedback. The AI assistants are designed to observe races, provide recommendations, and autonomously manage tasks.
Quick Start & Requirements
- Installation: Automated installer (
Simulator Controller.exe
) or manual download and unzip. Requires running Simulator Tools
application for manual installs.
- Prerequisites: Windows OS. Optional dependencies include SimHub, SimFeedback, AutoHotkey (for development), and specific Microsoft voice/recognition languages.
- Resources: A comprehensive 400+ page documentation and numerous video tutorials are available.
Highlighted Details
- Features multiple AI assistants: Race Engineer, Race Strategist, Race Spotter, and Driving Coach.
- Supports a wide range of sim racing titles including Assetto Corsa, ACC, rFactor 2, iRacing, and Automobilista 2.
- Extensive plugin system allows integration with external hardware (Button Boxes, Stream Decks) and software (SimHub, SimFeedback).
- Offers advanced features like strategy development, car setup recommendations, and on-track coaching using telemetry data.
Maintenance & Community
- Active development with regular releases (weekly/bi-weekly cycles).
- Community support via Discord, with channels for FAQs, coaching, feature requests, and mod sharing.
- Open to contributions and bug reports, with repository access offered to contributors.
Licensing & Compatibility
- Creative Commons BY-NC-SA (2025) by Oliver Juwig.
- Restrictions: Non-commercial use only. Modifications are permitted but must adhere to the same license.
Limitations & Caveats
- Antivirus software may flag the application due to its automation techniques; exceptions may be required.
- Some stability issues are noted with the "Motion Feedback" plugin and SimFeedback integration.
- Integration with new simulation games requires significant effort, particularly for data acquisition.