Space flight simulator for exploration, trading, and combat
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Vega Strike is an open-source space flight simulator offering exploration, trading, and combat in vast, dynamic star systems. It targets players seeking a deep, customizable space sandbox experience with original art, an extensive soundtrack, and a highly moddable engine.
How It Works
The engine utilizes BSP trees for efficient collision detection and rendering of complex environments, allowing players to fly close to detailed ship models. Its AI is scriptable via XML files, enabling custom behaviors and dynamic universe progression independent of player actions. The game features a unique "SPEC Drive" for intrastate travel and a "jump drive" for interstellar travel, activated at specific spatial anomalies.
Quick Start & Requirements
bin/vegastrike-engine -d<data_dir> [mission_name]
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Maintenance & Community
The project has a global community with active development and contributions. Contact and support channels include Gitter, mailing lists, and GitHub issues. Vega Strike Forums
Licensing & Compatibility
The project is licensed under the GPL. This may impose copyleft restrictions on derivative works, particularly if distributed. Compatibility with closed-source applications is not explicitly detailed but is generally restricted by GPL terms.
Limitations & Caveats
The README notes a potential bug on some Ubuntu versions where enabling PIE compilation can cause the binary to be misidentified by file managers. macOS support is officially limited to Intel-based systems, with Apple Silicon support being a community request. The Windows build notes that vegasettings
is not currently building.
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