HPTK-Sample  by jorgejgnz

Unity project sample using HPTK

Created 5 years ago
328 stars

Top 83.2% on SourcePulse

GitHubView on GitHub
Project Summary

This project provides a sample implementation for HPTK (Human Physics Toolkit), a framework for virtual reality interactions. It is targeted at developers and researchers interested in exploring physics-based interactions in VR, offering a practical demonstration of HPTK's capabilities.

How It Works

The sample leverages HPTK V0.6.7 within the Unity game engine, specifically integrating with Oculus Integration v57.0. The approach focuses on demonstrating physics-based interaction possibilities in VR, drawing from research in areas like feedforward interaction and interactive virtual grasping.

Quick Start & Requirements

  • Clone the repository: git clone https://github.com/jorgejgnz/HPTK-Sample
  • Prerequisites: Unity 2022.3.9f1 LTS, Oculus Integration v57.0.
  • Setup involves cloning the repository into the Assets folder of a Unity project.

Highlighted Details

  • Demonstrates physics-based interaction in VR.
  • Integrates with Oculus VR hardware.
  • Built using Unity engine.

Maintenance & Community

This project is no longer actively maintained. The author encourages forking for continued development.

Licensing & Compatibility

  • License: MIT.
  • Compatible with Unity and Oculus platforms.

Limitations & Caveats

The project is explicitly marked as "No longer maintained" and is intended for educational purposes only. Users wishing to continue development are advised to fork the repository.

Health Check
Last Commit

8 months ago

Responsiveness

Inactive

Pull Requests (30d)
0
Issues (30d)
0
Star History
0 stars in the last 30 days

Explore Similar Projects

Feedback? Help us improve.