AI agents for Blender control via natural language
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MeshGen enables users to control Blender with natural language prompts, leveraging AI agents for 3D modeling tasks. It targets Blender users seeking to integrate AI assistance into their workflow, offering a flexible architecture with multiple inference backends for both local and remote execution.
How It Works
MeshGen acts as a Blender addon that translates natural language commands into actions within the 3D modeling software. It supports various inference backends, including local execution via llama.cpp
or Ollama, and remote API access through Hugging Face, Anthropic, or OpenAI. This modular design allows users to choose between cost-free local processing (requiring significant GPU resources) or leveraging powerful cloud-based models. Optional integrations with LLaMA-Mesh and Hyper3D extend its capabilities for local mesh understanding/generation and high-fidelity mesh creation, respectively.
Quick Start & Requirements
Highlighted Details
llama.cpp
and Ollama for cost-free operation.Maintenance & Community
The project is hosted on GitHub. Users can report errors via the Issues tab.
Licensing & Compatibility
The license is not explicitly stated in the provided README.
Limitations & Caveats
Local inference and LLaMA-Mesh integration have significant hardware requirements (NVIDIA GPU with 8GB+ VRAM). Hyper3D mesh generation may take several minutes per mesh.
3 months ago
1 week