Unreal Engine plugin for generative texture creation via ComfyUI
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This plugin integrates Unreal Engine with ComfyUI, enabling automatic texture generation for 3D assets using generative diffusion models. It targets game developers and 3D artists seeking to streamline the texturing workflow, offering rapid prototyping and high-quality texture refinement directly within the Unreal Engine editor.
How It Works
The plugin leverages ComfyUI's node-based workflow and diffusion models to generate textures based on selected actors and user-defined parameters. It supports various modes: "Create" for rapid, low-resolution texture generation using SDXL LCM, "Refine" for high-resolution detail using slower SDXL workflows, and "Edit" for inpainting corrections via texture painting or object-based masking. It can connect to local or remote ComfyUI instances.
Quick Start & Requirements
models
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Maintenance & Community
Licensing & Compatibility
Limitations & Caveats
Multiple point-of-view texture projection and batch rendering are marked as Work In Progress (WIP). The README does not specify the project's license, which may impact commercial adoption.
1 year ago
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