3D synthesis system for high-resolution textured asset generation
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Hunyuan3D 2.0 is a comprehensive system for generating high-resolution, textured 3D assets from input images. It targets both professional and amateur 3D creators, offering a two-stage pipeline that excels in geometry detail, condition alignment, and texture quality, outperforming existing state-of-the-art models.
How It Works
The system employs a two-stage generation pipeline: first, a shape generation model (Hunyuan3D-DiT) creates a base mesh using a scalable flow-based diffusion transformer. Second, a texture synthesis model (Hunyuan3D-Paint) generates high-resolution texture maps for the mesh, leveraging diffusion priors. This decoupling allows for flexibility in texturing both generated and custom meshes.
Quick Start & Requirements
pip install -r requirements.txt
, followed by pip install -e .
and custom compilation for rasterizer/renderer.Highlighted Details
Maintenance & Community
Licensing & Compatibility
Limitations & Caveats
The project is actively developed with recent releases, indicating potential for breaking changes. A TensorRT version is planned but not yet released.
3 days ago
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