Atari RL research environment for algorithm implementation/comparison
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This project provides an AI research environment for Atari 2600 games, built on OpenAI's Atari Gym. It's designed for implementing and comparing various Reinforcement Learning (RL) algorithms, targeting AI researchers and practitioners interested in RL. The environment allows for standardized benchmarking of RL approaches against a diverse set of classic Atari titles.
How It Works
The environment leverages OpenAI's Atari Gym as its foundation, providing a consistent interface to a wide array of Atari games. It implements a Deep Convolutional Neural Network (CNN) architecture, inspired by DeepMind's work, for processing game states. This CNN architecture, featuring multiple convolutional layers followed by dense layers, is optimized for extracting relevant features from pixel-based game inputs, enabling effective learning for RL agents.
Quick Start & Requirements
pip install -r requirements.txt
within the cloned repository.python atari.py --help
for available modes.Highlighted Details
Maintenance & Community
Licensing & Compatibility
Limitations & Caveats
The project's licensing is not specified, which may pose compatibility issues for commercial or closed-source applications. The README also does not detail specific hardware requirements beyond mentioning GPU performance for training times.
2 years ago
Inactive