3D city scene modeling and rendering system
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LandMark is a large-scale 3D city scene modeling and rendering system designed for researchers and developers working with extensive real-world data. It extends GridNeRF to enable efficient training and high-resolution rendering (up to 4K) of city-scale environments, supporting novel view synthesis and scene manipulation like object removal or addition.
How It Works
LandMark builds upon GridNeRF, introducing significant optimizations for training and rendering efficiency through parallelism, custom operators, and kernels. It supports various parallel training strategies (Sequential, Branch, Plane, Channel, Hybrid) and distributed rendering, allowing it to handle over 100 square kilometers of city data with billions of learnable parameters. This approach facilitates the creation of detailed, large-scale 3D neural scenes.
Quick Start & Requirements
PYTHONPATH
, create a Conda environment (python=3.9.16
), and install dependencies (pip install -r requirements.txt
).images/
and transforms_train.json
/transforms_test.json
, ideally 250-300 images with sufficient overlap. The MatrixCity dataset is recommended.Highlighted Details
Maintenance & Community
Licensing & Compatibility
Limitations & Caveats
1 year ago
Inactive