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daydreamliveReal-time audio diffusion engine with streaming output
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Summary
DEMON is a streaming diffusion engine for real-time audio generation, built upon ACE-Step v1.5. It targets technical users needing continuous, low-latency audio synthesis with dynamic control. The engine delivers bit-identical streaming output, allowing parameters to be modified on-the-fly for interactive audio creation.
How It Works
DEMON employs a streaming architecture with a ring buffer advancing multiple in-flight generations per tick. End-to-end TensorRT acceleration optimizes DiT decoder and VAE performance. It supports per-frame parameter modulation (scalars/curves) that are hot-mutable mid-stream, alongside a dynamically resizable ring buffer depth for flexible throughput.
Quick Start & Requirements
Clone the repo, run uv sync, then uv run demon-setup to install dependencies, download ACE-Step v1.5 checkpoints (~18 GB), and build TensorRT engines. Launch the web demo via uv run python -u -m demos.realtime_motion_graph_web.run. Requires an NVIDIA GPU (RTX 3090/4090/5090 tested), ~40 GB disk space, and Node.js 20+ (for web demo). Full details in docs/INSTALL.md. Hosted instance: music.daydream.live.
Highlighted Details
Maintenance & Community
Originally created by Ryan Fosdick, maintained by Daydream Live and contributors. Builds upon the MIT-licensed ACE-Step codebase. Specific community channels are not detailed.
Licensing & Compatibility
Distributed under AGPL-3.0-or-later, requiring network-distributed modifications to be open-sourced. ACE-Step components retain their MIT license. Commercial use is possible if AGPL network terms are met.
Limitations & Caveats
Strict NVIDIA GPU requirement (RTX 3090/4090/5090 tested). TensorRT engine builds can be time-consuming and are specific to duration/architecture. The AGPL license's strong copyleft may impact closed-source commercial adoption over networks.
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